LLOHNA
Pronounced La-Oh-na

In many respects this forest holds more danger than any goblin
stronghold in the Grimme. Magic an nature find themselves intertwined
in the ways long lost in civilized area in the world. TO live
in such a play requires and understanding and respect for the
power of nature. For nowhere else in the realm does nature
personify itself to the degree it does here. Visitors here
are very aware of the sentient nature of the woods. Unskilled
or unaware travelers are quickly consumed by the beautiful
and deadly woods or the denizens therein.
Throne of the Everqueen - Emissaries tell
of their visits to the Everqueen's throneroom but little can
be corraberated since accounts vary so widely. Ever her description
changes dependeing on the witness. What can be established
is that she hold great sway over the woods and can controll
the growth and movement of the forest with a thought. She is
as unpredictable as nature herself and kills seeminly without
reason sparing others without thought. |
| Size: |
Forest |
| Population: |
Unknown |
| Trade: |
By permission only |
People
of Interest
Everqueen, Little is known for certain
about this enigmatc figure. She is
as unpredictable as nature herself and kills seeminly without
reason sparing others without thought.
Silvera - an Arcane Archer and a Prince of
Llhona, a mighty warrior. He detests goblins, is aloof with
humans, and sees no purpose in dealing with grubby dwarves.
Silvera is a vocal opponent to the Everqueen’s policy of committing
troops to the human Passwars and Crusade.
Parlaiment of Shade - An organization of fey
nobility that represent the peoples of Llohna and their interests.
Places
of interest
Fal'Lach -
This stone tower is the northwest outpost of the Everqueen’s
army. Garrisoned by 200 elven archers and rangers, it is
the watchtower against goblin incursion (and once, against
dwarven misconduct.) The Fal’Lach elves are skilled goblin
hunters, and remain ever watchful, fully aware of the strength,
ferocity and numbers of the Doomhammer Goblins in Red Harvest
Valley. Visitors to Fal’Lach can camp freely around the
tower, but are forbidden from entering the main structure.
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