- Overview
- Government
- Religion
- Places of Interest
- People of Interest
- Groups and Guilds
| Apoxus |
 |
Size: |
Capital Fortress City |
| Population: |
95,000+ |
| Trades: |
Piracy |
| Qualities: |
|
| Dangers: |
Pirates |
| Languages: |
Nessian |
| Disadvantages: |
|
|
History
Bigger, more developed and more prosperous
than the port of Apoxus, Abraxus is the self-proclaimed
capital of Nessia. The city is a walled fortress designed
to defend against both the sea and land, and its ports
are huge. Half of Nessia’s pirate fleet calls this home
port, and like Apoxus, the State gets a sizeable cut of
everything. Also like its sister city, Abraxus is dark,
dangerous, filthy and run down, but the pirate trade is
strong – markets are more prosperous and varied. The city
has withstood countless assaults by Thessalyan forces,
and has never fallen. |
Single-rule Tyranny – The Darkmage
Abraxus rules his city through force and terror, making those who
serve him cower. Besides his personal power, he is spported by
an army of retainers called the “Tuffel Hundt” (Hell Hounds) who
patrol the streets and protect the city. Appointed officials, petty
and corrupt, manage the day-to-day affairs of the city
.
ABRAXUS the DARKMAGE
Considered the “stronger brother,” he despises his sibling. If
only he could overthrow him. Vile and immensely powerful, Abraxus
has sold his soul for demonic power to augment his spellcasting.
His fortress is located on a high, rocky plateau overlooking the
city and the sea beyond, as is said to be guarded by a cadre of
demons under his control.
In Their Own Words… “Your soul….it smells delicious!””
In Abraxus, Christianity is outlawed,
and captured Christians are publicly executed or fed to foul beasts
for public entertainment. Although worship of a wide variety of
demons is permitted, it is the Church of Orcus that reigns supreme,
the black spires of its massive cathedral reaching to the sky.
Abraxus himself is a High Priest of Orcus, and has been known to
personally preside over the Black Mass. In the city, pigs are considered
sacred animals (their killing or bothering is forbidden), and wander
the streets and buildings at will much like sacred Hindu cows.
| |
THE CHURCH
of ORCUS: A massive, brooding, gothic cathedral designed
to mock Christianity, its statuary honors swine and their
foul, demonic master. The priests of Orcus hold great power
in the city… each is thoroughly wicked, corrupt, murderous
and personally wealthy. |
| |
CITADEL
of SOULS: A squat, black stone fortress guarding the mouth
of the city’s harbor. It is a heavily armed, impenetrable
keep, and is home to the dreaded Tuffel Hundt. |
| |
DARKMAGE
SPIRE: Challenging the lofty heights of the Church of Orcus,
this black tower is home to the Abraxus Darkmages, and
is filled with workshops, conjuring rooms, housing, dungeons…
similar to Torre Duo. Deadly magic, enslaved demons and
otherworld creatures are said to defend this spire of evil
power. |
| |
TARTERUS
MARKET: An impressive, open-air marketplace for
plundered goods, it boasts a huge slave pen and active auction
block. |
| |
THE BLACK
GALLEON: An actual galleon at anchor on the main
wharf, this vessel has been converted into a large tavern
/ brothel. Bloody, violent, and a source of endless fun for
villains of all stripes, it is a favorite of Nessian pirates. |
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
The Great
Swine: This obese and disfigured
High Priest of Orcus rules the demon lord’s black cathedral.
His depravity knows no bounds, and his treatment of captured
children is infamous and unmentionable. An evil cleric of
high level, his power is second only to Abraxus himself.
In Their Own Words… “Don’t be afraid my child…come sit with
Uncle Swine…there’s a good lad.” |
| |
Captain
Silver: A feared pirate lord and
commodore of 20 ships, this one-eyed marauder is an old veteran
of many raids and naval battles. He maintains a fortified
manor house overlooking large, private docks. His pirates
serve him like religious zealots (out of fear and profit.)
In Their Own Words… “The war fleet of Hadria is impressive,
and is to be avoided when sailing in force. But the soft
underbelly and treasures of Thessalya and Thippus are worth
the risk. Hoist the sails, men!” |
| |
Kelkis
Morrant: Although this is his true name, it is a
well-kept secret, and Morrant operates under a public pseudonym.
A trader of slaves and plundered goods, Morrant is in reality
an Imperial Marshal of the Empire, under deep cover for nearly
a decade. He is constantly gathering intelligence on Nessian
fleet operations and smuggling it back to the Empire. His
cover persona is one of an indifferent merchant, but if he
was ever exposed, his suffering would know no end.
In Their Own Words… “These pearls have blood on them. And
could you at least wipe the brains off this wedding dress
before trying to sell it to me?” |
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
The Tinnians:
A family of professional assassins, all related by blood,
numdering over 200 members. They are the premier contract
killers of Nessia (possibly the Known World), experienced
and thorough, and not afraid to go anywhere in the world
to carry out a killing. |
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|