 |
Size: |
160 Miles long |
| Population: |
Primarily of the poor, peasant class.
Heavy slave population. |
| Trades: |
marble, vineyards,
olive groves, wheat, goats, fishing & pearls |
| Qualities: |
Mountainous, treacherous reefs. Weather:
Prone to storms. Rocky soil makes agriculture difficult,
but has dense hardwood forests |
| Dangers: |
Outsiders, Unknown |
| Disadvantages: |
Unknown |
|
History
This island was once called “Capricia,
the Eastern Jewel of the Imperium.” It was known then (and
still is) for its wonderous & varied marble. In fact
the Emperor’s castle in Astoria, the Basilica, the finest
homes of the nobles, scholar and merchant classes, as well
as Imperial universities, boast Caprician marble. It was
also the first island nation to slip from the Empire in
the early 1,100’s.
Capricia fell into the worship of old, dark gods…chaos
and bloodshed reigned, and evil quickly thrived. Out of
the madness arose two brothers – Apoxus & Abraxus -
powerful sorcerors who took control. The island was renamed
Nessia, its two main cities named after the brothers. Those
same two darkmages still rule today, and there are whispers
that the brothers are immortal…or worse. Nessia is an evil
realm which launches seaborne attacks on Thessalya, Thippus,
Imperial trade ships, the Imperial mainland and even on
the Llohna coastline. They have no trade, relying on piracy
(all that fine marble going to waste!) They are especially
known for their “Darkmages,” evil sorcerers, madmen, who
trade their souls for arcane power, and become a plague
upon the civilized world.Slavery is commonplace, and everyday
life is said to be brutal and short, with conditions for
most people little better than the slaves they own. All
manner of foul monsters prowl the island, and instead of
wolves, Nessia is plagued with an overpopulation of Hell
Hounds. |