| Viletta |
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Size: |
Large Port City |
| Population: |
20,000+ |
| Trades: |
Mithryl, Diamonds |
| Qualities: |
Constant Winds, Deepwater Port, Natural
defenses. |
| Dangers: |
Pirates |
| Languages: |
Imperial Common, Thessalyan |
| Disadvantages: |
Isolated from the Empire, Constant War
with Nessia |
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History
A deepwater port at the foot of high
cliffs & the Pyr Range. No suitable passes to the rest
of the empire, approachable only from the sea. A mining
town which serves the Deadmines. The Deadmines are the
primary producer of Mithril in the known world, with diamonds
as a byproduct. Viletta’s remoteness made it difficult
for the empire to hold onto after Thessalya & Thippus
broke from the Imperium, and as the wars in the passes
dragged on, draining resources, Florenta had to let it
go. (Also, Viletta wanted to belong to the Thippus/Thessalya
Alliance.)
Control of the Deadmines goes back and
forth between Nessia and the Alliance – frequent all-out
conflicts which has ravaged the small port of Viletta,
interrupted mining and brought the Mithral trade to a stuttering
halt. Even when Nessian occupation forces are driven out,
they leave behind dark and fearsome creatures in the mines
that prey on miners and disrupt operations.
There was a time when Elven trade ships from Llohna were as common in Viletta’s
harbor as seagulls, but now due to the way the port changes hands, only the occasional
ship ghosts in and out of port, no more than 2 or 3 per year. |
Viletta functions as an equal nation
in the Thippus / Thessalya alliance, although it remains an independent
City-State. Governing of the city, mines and foreign affairs is
conducted by a seven-member council of nobles, each voted upon
by the other nobles, and each of whom may serve only five years
before stepping down (a process which leads to a great deal of
corruption and political intrigue.) The council is headed by a
‘High Magister’ (voted in by the council) who serves ten years,
theoretically making him or her immune to political maneuvering…
Although Viletta has a standing
army of around 2,000 infantry, they are supplemented by a mandatory
citizen militia which can ad up to 6,000 troops. Viletta’s small
fleet of warships is for defense only.
The people of Viletta are for the
most part followers of the Church of Cuthbert, and watched over
by the “Bishop of Viletta,’ the ranking Church delegate, who answers
to superiors at the Basilica in Florenta. A small force of paladins
and Church troops protect the Bishop and his cathedral. The Holy
Inquisition is unwelcome in Viletta.
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THE
DEADMINES: An extensive warren of mines reaching
deep into the Pyr, with as-yet uncharted depths. Rich
with veins of pure mithril, the mines also produce a
small amount of diamonds. It is not unusual for subterranean
creatures to prowl up from the deep to prey upon miners. |
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ST. STEPHEN’s:
This impressive marble and granite cathedral, home to the
Bishop, is consecrated to the Patron Saint of Masons and
Miners. |
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THE MITHRIL FLAGON: The
premier tavern in Viletta, known for its rich Mountain
Stout. |
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FEATHERBREAST’S: This
is an elven operated mithril-smith / armorer highly skilled
at fashioning any possible armor arrangement out of mithril.
The craftsmen dabble in weaponry as well. |
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Shale
the Wise: This old, battle-scarred wizard serves
as the chief advisor to the High Magister, and has done
so for nearly 50 years.
In Their Own Words… “Fear not the Nessians. Their capabilities
are known. We should look to our defense against the white-haired
serpent who dwells far beneath us.” |
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Sir Geoffrey
of Valencia: A paladin of the Church of Cuthburt,
this young knight is charged with not only the protection
of the bishop, but with the overall defense of Viletta.
Although young, he has seen many battles with the Nessians
and is an experienced warrior.
In Their Own Words… “Only through the sustaining power of
His grace will we achieve victory over our enemies. And we
shall show mercy to our captives, where they would not.” |
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VILETTA
MINER’S ASSOCIATION: A union-style organization
of mine workers, who demand – and receive – a share of the
mithril proceeds for their hard and dangerous work. Without
them, all work shuts down. |
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VILETTA
2nd PIKE: An elite battalion of experienced soldiers
skilled at repelling Nessian attacks. Considered one of the
premier combat units in the Known World. |
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